The objective of Accordion Solitaire is to combine all 52 cards from a standard deck into a single pile by stacking cards according to specific matching rules.
This ruleset covers all essential mechanics and edge cases for playing Accordion Solitaire according to standard sources.
The objective is to compress all 52 cards into a single pile by stacking cards according to the rules. If you cannot achieve one pile, reducing to as few piles as possible is considered a relative success.
Shuffle a standard 52-card deck and deal cards one at a time face up in a row from left to right. There are no foundations or tableau piles—just a single line of cards.
You can move a card onto the pile immediately to its left or onto the pile three places to its left if the top cards match in suit or rank. After a move, the entire pile is moved as a unit.
When a pile is formed, you can move the entire pile as a unit, not just the top card. Moves are always based on the top card of each pile.
Accordion Solitaire is considered very difficult to win, with the odds of success being extremely low. Most games end with multiple piles remaining.
Common strategies include planning moves ahead, prioritizing moves that open up future stacking opportunities, and sometimes delaying moves to keep options open. However, luck plays a significant role.
Traditionally, once a move is made, it is final. Some digital versions may offer an undo feature, but this is not part of the classic rules.
If you cannot make any more legal moves, the game ends. Your score is the number of piles remaining; the fewer, the better.
Accordion Solitaire is traditionally played with a single 52-card deck. Using multiple decks is not standard and would significantly alter gameplay.
The core rules are generally consistent, but some players allow stacking at greater intervals (e.g., five to the left) or introduce wild cards. These are house rules and not part of the standard game.