The primary goal in Escalator Solitaire is to move all cards from the tableau pyramid to the Waste pile by playing cards in sequence according to specific rank-based rules.
Setup & Layout:
Deck: Uses a standard 52-card deck.
Tableau: Deal seven overlapping rows, forming a pyramid:
First row: 1 card (top of the pyramid).
Second row: 2 cards, overlapping the first.
Continue, increasing by one card per row, until the seventh row has 7 cards.
All tableau cards are dealt face up.
Stock: After dealing the tableau, place the remaining cards in a single face-down pile at the top left (the Stock).
Waste: The Waste pile is initially empty and is used to collect cards played from the tableau and cards drawn from the Stock.
Key Play Areas:
Tableau: The pyramid of overlapping face-up cards.
Stock: The draw pile for new cards.
Waste: The destination for playable cards.
Escalator Solitaire Rules:
Available Cards: Only exposed (uncovered) cards in the tableau pyramid are available for play.
Card Movement: Move available tableau cards to the Waste if their rank is immediately above or immediately below the top card of the Waste, regardless of suit.
Example: If the Waste shows a 7, you may play a 6 or an 8 from the tableau.
Ace is both above King and below 2 (wrapping is allowed).
King can be followed by Ace or Queen.
Stock Draw: When no moves are possible, flip one card from the Stock to the Waste to continue play.
No Redeals: Once the Stock is exhausted, no redeals are permitted.
Sequence Building: Only single cards are moved; sequences cannot be moved together.
Suit Irrelevant: Building is strictly by rank adjacency; suit does not matter.
Gameplay:
Start: After setup, play begins with the top card of the Stock turned face up to start the Waste pile.
Player Actions:
Examine the tableau for any uncovered card that is one rank higher or lower than the top card of the Waste.
Move such a card from the tableau to the Waste.
Continue moving cards as long as possible.
Stock Usage:
When no tableau moves are possible, flip the next card from the Stock onto the Waste and resume play.
Turn Sequence:
Repeat the process: move eligible tableau cards to the Waste, or draw from Stock when blocked.
End of Stock: When the Stock is depleted, play continues with only tableau moves until no further moves are possible.
Blocked State: If no legal moves remain and the Stock is exhausted, the game ends.
Winning & Losing Conditions:
Winning Condition: Successfully move all 28 cards from the tableau to the Waste pile.
Losing Condition: If cards remain in the tableau and no legal moves are possible after the Stock is exhausted, the game is lost.
Scoring: One point for each card removed from the tableau; maximum score is 28 (if all cards are cleared).
Special Rules & Edge Cases:
Filling Empty Spaces: There are no rules for filling empty spaces; only exposed cards are playable, and spaces remain empty.
Wrapping: Aces can be played after Kings and before 2s, enabling circular rank movement.
No Suit Restrictions: Card movement is based solely on rank adjacency, not suit.
No Redeals: Once the Stock is empty, there is no reshuffling or redealing.
Strategy Tip: Plan moves ahead to avoid blocking yourself, as the chance of winning is low (estimated 1 in 40 games).
Definitions:
Tableau: The main play area arranged as a pyramid of overlapping face-up cards.
Stock: The pile of undealt cards, drawn one at a time to continue play.
Waste: The pile where cards from the tableau and Stock are played, forming the sequence for rank-based movement.
This guide provides a precise, step-by-step framework for playing Escalator Solitaire according to the rules documented in official and reputable sources.