The primary objective of Golf Rush Solitaire is to move all cards from the tableau and stock onto the four foundation piles, building each foundation in ascending order from Ace to King in the same suit.
Setup & Layout:
Deck: Uses a standard 52-card deck (no Jokers).
Tableau: Seven piles arranged left to right:
Pile 1: 1 card (face up)
Pile 2: 2 cards (top card face up, others face down)
Pile 3: 3 cards (top card face up, others face down)
Continue this pattern up to Pile 7: 7 cards (top card face up, others face down).
Foundations: Four empty foundation piles, one for each suit, to be built up from Ace to King.
Stock: Remaining undealt cards placed face down in a single pile.
Waste: Area beside the stock where cards are dealt from the stock and made available for play.
Key Play Areas Defined:
Tableau: The main play area with seven columns where cards are arranged and manipulated.
Foundations: The target piles where suits are built in order.
Stock: The draw pile for additional cards.
Waste: The face-up pile for cards drawn from the stock.
Golf Rush Solitaire Rules:
Tableau Building: Cards are built down in rank (each card must be one rank lower than the card it is placed on) and must alternate in color (red on black or black on red).
Foundation Building: Foundations are built up in rank (each card must be one rank higher than the previous) and must match the suit (e.g., only a 2♠ can be placed on an A♠).
Card Movement:
Only the top face-up card of each tableau pile is available for play.
Any face-up card can be moved to a foundation if it fits the ascending sequence and suit.
Sequences of cards in descending order and alternating color may be moved together between tableau piles.
Only a King (or a valid sequence starting with a King) may be placed in an empty tableau pile.
Stock & Waste:
Cards are drawn from the stock to the waste pile.
First pass: Draw 3 cards at a time to the waste.
Second pass: Draw 2 cards at a time.
Third (final) pass: Draw 1 card at a time.
Only the top card of the waste is available for play.
Restrictions:
Cards cannot be moved from the foundation back to the tableau or waste.
Cannot deal new cards from the stock if there are empty tableau piles; these must be filled with a King before dealing.
Gameplay:
Move Available Cards: Move any available face-up tableau cards to the foundations or onto other tableau piles, following the building rules.
Draw from Stock: When no more moves are possible, draw from the stock to the waste pile according to the current pass (3, then 2, then 1 card at a time).
Play from Waste: Play the top card of the waste pile to either the tableau or the foundations if possible.
Continue Sequence: Repeat steps 1–3, always seeking to expose face-down cards in the tableau and move cards to the foundations.
Empty Tableau Piles: Only fill empty tableau spaces with a King or a valid sequence starting with a King.
Stock Cycling: After three complete passes through the stock (with the specified draw counts), the stock is exhausted and cannot be reused.
If no further moves are possible and the stock is exhausted, the game ends.
Winning & Losing Conditions:
Win: All 52 cards have been moved to the foundations, each built up from Ace to King in suit.
Lose: The game is lost if, after all permitted passes through the stock, no further legal moves can be made and not all cards are on the foundations.
Special Rules & Edge Cases:
Filling Empty Tableau Piles: Only a King or a valid descending, alternating-color sequence starting with a King may fill an empty tableau pile.
Stock Dealing Sequence: The stock is dealt in three distinct passes:
First pass: 3 cards at a time.
Second pass: 2 cards at a time.
Third pass: 1 card at a time.
After the third pass, no further cards can be drawn from the stock.
No Recycling Waste: Once the stock is exhausted after the third pass, the waste cannot be recycled into the stock.
Multiple Card Moves: Groups of cards in correct sequence (descending, alternating color) may be moved together between tableau piles, provided the move follows the tableau building rules.
Cannot Move from Foundation: Cards placed on the foundation cannot be moved back to the tableau or waste.
Dealing Restriction: You cannot deal new cards from the stock if there are empty tableau piles; these must be filled with a King before dealing.
This guide is based on the most authoritative and up-to-date sources available for Golf Rush Solitaire.