The primary objective in Forty Bandits Solitaire is to move all cards into the eight foundation piles, building each foundation up by suit from Ace to King.
Key Play Areas Defined:
Foundations:
Each foundation pile is built up by suit, starting with Ace and ending with King.
Only an Ace may be placed on an empty foundation.
Tableau:
Build tableau piles down by suit (e.g., 9♠ onto 10♠).
Any card may be moved to an empty tableau space.
Sequences of cards built down by suit may be moved together as a group (unique to Forty Bandits; most variants only allow single card moves).
Only the top card or a valid sequence from each tableau pile is available for play.
Stock:
When tapped, the stock deals one card face-up to the waste pile.
Only one pass through the stock is permitted; there are no redeals.
Waste:
Only the top card of the waste pile is available for play.
Turn Sequence:
Move cards from tableau or waste to foundations if possible.
Move cards within the tableau, building down by suit and moving sequences where allowed.
Fill empty tableau spaces with any available card or sequence.
If no moves are available, deal one card from the stock to the waste.
Continue making moves until all cards are moved to foundations or no legal moves remain.
Introducing New Cards:
Cards are introduced into play by dealing one card at a time from the stock to the waste pile.
Only the top card of the waste is available for play on the tableau or foundations.
No More Moves:
If no legal moves remain and the stock is exhausted, the game ends.
Win Condition:
The game is won when all 104 cards are successfully moved to the eight foundation piles, each built up in suit from Ace to King.
Lose Condition:
The game is lost if no further legal moves are possible and the stock is exhausted, leaving cards stranded in the tableau or waste.
Filling Empty Tableau Spaces:
Any card or valid sequence built down by suit may be moved to an empty tableau space.
This allows for strategic repositioning to facilitate sequence movement.
Sequence Movement:
Unlike classic Forty Thieves, Forty Bandits allows moving entire sequences built down by suit, not just single cards.
All cards in a sequence must be in descending order and of the same suit.
Stock Restrictions:
Only one pass through the stock is allowed; once the stock is depleted, no redeals are permitted.
Waste Restrictions:
Only the top card of the waste pile is available for play.
Edge Cases:
If multiple tableau spaces are empty, each may be filled independently with any available card or sequence.
If an Ace is buried beneath other cards, it must be uncovered through legal moves before it can start a foundation.
Definitions:
This guide provides the complete ruleset and gameplay mechanics for Forty Bandits Solitaire, ensuring clarity and semantic precision for both new and experienced players.