All in a Row

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How to play All in a Row?

Game Objective:

The primary goal in All in a Row Solitaire is to move all 52 cards from the tableau to a single foundation pile by building a continuous sequence of cards in ascending or descending order, regardless of suit, with the sequence able to wrap around between Ace and King.


Setup & Layout:

  • Deck: Standard 52-card deck; no jokers are used.
  • Tableau: Thirteen tableau piles are created, each containing four cards dealt face up in a single layer (totaling all 52 cards).
  • Foundation: There is a single foundation pile, which starts empty.
  • Card Orientation: All cards are dealt face up; there are no face-down cards in this game.
  • Key Play Areas:
  • Tableau: Thirteen piles (columns), each with four face-up cards.
  • Foundation: One pile, initially empty, where the sequence is built.

All in a Row Solitaire Rules:

  • Card Movement:
  • Only the top card of each tableau pile may be moved.
  • Cards are moved from the tableau to the foundation pile.
  • Building the Foundation:
  • The foundation can be started with any single card from the tableau.
  • Subsequent cards must be one rank higher or lower than the current top card of the foundation, regardless of suit (e.g., a 6 can be placed on a 5 or a 7).
  • Wrap-around is allowed: A King can be placed on an Ace, and an Ace can be placed on a King.
  • Tableau Restrictions:
  • No building is permitted on the tableau: cards cannot be moved between tableau piles or rearranged within the tableau.
  • Once a tableau pile is emptied, it remains empty for the rest of the game.
  • Sequence Example:
  • If the foundation’s top card is 10, only a 9 or Jack can be placed next, irrespective of suit.

Gameplay:

  • Starting the Game:
  • Choose any top card from the tableau to begin the foundation.
  • Turn Sequence:
  • On each turn, examine the top cards of all tableau piles.
  • Move a top card to the foundation if it is one rank higher or lower than the current top card of the foundation.
  • Only one card may be moved at a time.
  • No Stock or Reserve:
  • There is no stock, waste, or reserve pile in this variant; all cards are visible and available from the start.
  • No Further Moves:
  • If no available top card from the tableau can be placed on the foundation, play ends and the game is lost.

Winning & Losing Conditions:

  • Winning Condition:
  • The game is won when all 52 cards have been moved to the foundation pile, forming a complete sequence.
  • Losing Condition:
  • The game is lost if no top card from any tableau pile can be legally moved to the foundation, and cards remain in the tableau.

Special Rules & Edge Cases:

  • Empty Tableau Piles:
  • When a tableau pile is emptied, it remains empty; it cannot be refilled or reused.
  • Foundation Wrap-Around:
  • The sequence on the foundation can wrap around: a King can be followed by an Ace, and an Ace can be followed by a King.
  • No Suit Restriction:
  • Building on the foundation is regardless of suit; any suit can follow any suit as long as the rank is correct.
  • No Multiple Foundations:
  • Only one foundation pile is used in this variant.
  • No Undo or Rearrangement:
  • Once a card is moved to the foundation, it cannot be returned to the tableau or moved elsewhere.

Summary:
All in a Row Solitaire is a fully open, skill-based solitaire variant where the challenge lies in sequencing all cards to the foundation in strict rank order, with no suit restrictions and only one card moved at a time. The lack of tableau building and the permanence of empty piles make planning and foresight essential for success.

All in a Row Solitaire
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Frequently Asked Questions

  1. What is the objective of All in a Row Solitaire?

    The objective is to move all 52 cards to a single foundation pile by building sequences up or down in rank, regardless of suit, wrapping around between Kings and Aces.

  2. How do you move cards to the foundation in All in a Row Solitaire?

    You can move any card to an empty foundation to start. After that, only cards one rank higher or lower than the current top foundation card can be played, regardless of suit. Kings and Aces can wrap around.

  3. Are suits important when building sequences in All in a Row Solitaire?

    No, suits do not matter. You only need to build up or down by rank regardless of the suit.

  4. Can you move cards on the tableau in All in a Row Solitaire?

    No, only the top card of each tableau pile can be moved to the foundation. There is no building or moving cards between tableau piles.

  5. What happens when a tableau pile becomes empty?

    Once a tableau pile is empty, it stays empty for the rest of the game. You cannot refill tableau spaces.

  6. Can you wrap from King to Ace and vice versa?

    Yes, you can place an Ace on a King or a King on an Ace when building the foundation.

  7. How difficult is All in a Row Solitaire to win?

    It is considered a very difficult game, with estimated win rates around 5% (about 1 in 20 games).

  8. Is All in a Row Solitaire based on skill or luck?

    Winning is mostly determined by skill, but a small amount of luck is involved due to the initial layout.

  9. How long does a typical game of All in a Row Solitaire take?

    Most games are quick and can be finished in less than five minutes.

  10. What are similar games to All in a Row Solitaire?

    Similar games include Putt Putt and Ants, which add a stock and have different tableau setups but similar sequencing rules.

About All in a Row

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