The primary goal in Chameleon Solitaire is to move all 52 cards from the deck to the four foundation piles, building each foundation up in suit from a designated starting rank, wrapping around from King to Ace as needed.
Foundations:
Build up by suit, starting from the initial foundation card’s rank (e.g., if the starting card is 7♣, build 7♣, 8♣, …, K♣, A♣, …, 6♣).
Building wraps around from King to Ace (“around the corner”).
Only cards of the same suit and in the correct sequence may be placed.
Empty foundation piles can only be filled with a card of the same starting rank as the initial foundation card.
Tableau:
Build down regardless of suit (e.g., 5♠ may be placed on 6♣, 6♥, or 6♦).
Sequences built down (regardless of suit) may be moved together as a unit.
Only the top card or a valid sequence may be moved.
When a tableau pile becomes empty, it is automatically filled with the top card from the reserve. If the reserve is empty, any card or valid sequence may fill the space.
Reserve:
Only the top (face-up) card can be played to the tableau or foundations.
When a reserve card is moved, the next card beneath is turned face up.
Once the reserve is empty, it remains empty for the rest of the game.
Stock and Waste:
The stock deals one card at a time to the waste pile, face up.
Only one pass through the stock is allowed (no redeals).
The top card of the waste pile is available for play to the tableau or foundations.
Once the waste is empty, it remains empty until more cards are dealt from the stock.
On each turn, the player may:
Move the top card of the reserve, waste, or tableau to a foundation if legal.
Move the top card or a valid sequence from one tableau pile to another if legal.
Move the top card from the reserve or waste to a tableau pile if legal.
Fill empty tableau spaces from the reserve automatically; if the reserve is empty, fill with any card or valid sequence.
Deal one card from the stock to the waste if no other moves are possible or desired.
Play continues until all cards are moved to the foundations or no further legal moves are possible and the stock is exhausted.
Filling Empty Tableau Spaces:
Automatically filled with the top card from the reserve.
If the reserve is empty, any card or valid sequence may be moved to fill the space.
Foundation Start Rank:
All foundation piles must start with the same rank as the initial foundation card.
Building “Around the Corner”:
Foundations may be built from King to Ace (e.g., Q♣, K♣, A♣, 2♣, …).
No Redeals:
Only one pass through the stock is allowed; once the stock is exhausted, it cannot be reshuffled.
Reserve Depletion:
Once all reserve cards are used, the reserve pile remains empty for the remainder of the game.
Sequence Movement:
Only sequences built down regardless of suit may be moved together within the tableau.
Waste Pile:
Only the top card is playable; cards remain in the waste until played or the game ends.
This guide captures the unique mechanics and rules of Chameleon Solitaire as defined by official and authoritative sources.