Barricade A

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How to play Barricade A?

Game Objective:

The primary goal in Barricade A Solitaire is to move all cards from the tableau to the foundation piles, building each foundation according to the game’s specific sequence rules.


Setup & Layout:

  • Deck Used: Two standard 52-card decks (total 104 cards).
  • Initial Deal: Deal twelve tableau piles, each with three cards splayed downward (overlapping so all are visible).
  • Card Orientation: All cards are dealt face-up.
  • Play Areas Defined:
    • Tableau: Twelve piles, each starting with three face-up cards.
    • Foundations: Two foundation piles, initially empty.
    • There is no stock or reserve in Barricade A Solitaire.

Barricade A Solitaire Rules:

  • Tableau Building:
    • Cards may be added onto a tableau pile if the card being placed is exactly one rank lower than the top card of the pile, regardless of suit or color.
    • Only the top card of each tableau pile is available for play.
  • Foundation Building:
    • Any Ace may be moved to any vacant foundation pile.
    • Cards are built up in the foundation piles by suit, starting from Ace and proceeding in ascending order (Ace, 2, 3, …, King).
  • Movement Restrictions:
    • Cards can only be moved one at a time.
    • Only the top card of each tableau pile may be moved to another tableau or to a foundation.
    • Sequences or groups of cards cannot be moved together.

Gameplay:

  • On each turn, the player may:
    • Move the top card of any tableau pile onto another tableau pile if it is exactly one rank lower.
    • Move the top card of any tableau pile onto a foundation pile if it follows the ascending sequence by suit.
    • Move an Ace to any vacant foundation pile.
  • There is no stock or reserve to introduce new cards; all play is limited to the tableau and foundations.
  • If no legal moves are available (i.e., no tableau cards can be placed on another tableau or foundation), the game stalls.

Winning & Losing Conditions:

  • Win Condition: The game is won when all cards have been moved to the foundation piles, with each pile containing a complete, ascending sequence by suit from Ace to King.
  • Loss/Unwinnable State: The game is lost or becomes unwinnable if no legal moves remain and not all cards have been transferred to the foundations.

Special Rules & Edge Cases:

  • Empty Tableau Spaces: There are no explicit rules for filling empty tableau spaces in Barricade A Solitaire; empty spaces remain empty and cannot be filled.
  • Foundation Ace Transfers: Any Ace in the foundation may be transferred to any vacant foundation pile if needed to optimize building sequences.
  • No Stock or Reserve: Unlike some solitaire variants, Barricade A does not use a stock or reserve pile; all cards are in play from the start.
  • Movement Limitations: Only single cards may be moved; sequences cannot be shifted as a group.

Definitions:

  • Tableau: The main play area consisting of multiple piles where most card manipulation occurs.
  • Foundation: The piles where cards are built up in ascending order by suit, starting with Ace.
  • Splayed Downward: Cards are overlapped so all values are visible, and only the top card is available for play.

This guide provides an authoritative overview of Barricade A Solitaire’s rules and gameplay mechanics, strictly following official and reputable sources.

Barricade A Solitaire
Barricade A Solitaire: Build Your Strategy

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