Big Apple

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How to play Big Apple?

Game Objective:

The primary goal in Big Apple Solitaire is to move all 104 cards (from two standard 52-card decks) to the eight foundation piles, building each foundation up by suit in sequential order, using "around-the-corner" building (i.e., Ace follows King).


Setup & Layout:

  • Deck: Two standard decks (104 cards total).
  • Tableau: Eight tableau piles, each starting with one card dealt face-up.
  • Foundations: Eight foundation piles, all initially empty.
  • Cells: Three cells, each can hold a single card; all start empty.
  • Stock: Remaining cards after the initial tableau setup form the stock pile; the top card is available for play.

Key Play Areas:

  • Tableau: The main area for building sequences down by rank, regardless of suit.
  • Foundations: The target piles for building up by suit.
  • Cells: Temporary storage for single cards.
  • Stock: Provides additional cards for play.

Big Apple Solitaire Rules:

  • Foundations:

  • Any card may start an empty foundation.

  • Build up by suit in sequential order.

  • Around-the-corner building is allowed (Ace may be placed on King, and vice versa).

  • Example: J♦, Q♦, K♦, A♦, 2♦, etc.

  • Tableau:

  • Build down by rank, regardless of suit.

  • Any card may be moved to an empty tableau pile.

  • Sequences built down by the same suit can be moved together as a group.

  • Example: Q♠ may be placed on any King, regardless of suit.

  • Cells:

  • Each cell can hold only one card.

  • Any card may be moved to an empty cell.

  • Only the top card in a cell is available for play.

  • Stock:

  • Only the top card is available for play.


Gameplay:

  • Typical Sequence of Actions:

  • Move cards between tableau piles, cells, and foundations according to building rules.

  • Move sequences of cards down by rank (same suit) as a group within the tableau.

  • Move cards to empty tableau piles or cells as needed.

  • Play the top card from the stock pile when no other moves are available.

  • Introducing New Cards:

  • Cards are introduced into play from the stock pile; only the top card is accessible at any time.

  • No More Legal Moves:

  • If no legal moves remain and the stock is exhausted, the game ends in a loss.


Winning & Losing Conditions:

  • Winning:

  • The game is won when all 104 cards are successfully moved to the eight foundation piles, each built up by suit from the chosen base rank and utilizing around-the-corner building.

  • Losing/Unwinnable State:

  • The game is lost if no further legal moves are possible and cards remain outside the foundations.


Special Rules & Edge Cases:

  • Filling Empty Spaces:

  • Any card may be moved to an empty tableau pile or cell.

  • Unique Rules:

  • Around-the-corner building permits Ace to be placed after King in both tableau and foundation piles.

  • Sequences built down by the same suit can be moved as a group within the tableau, but mixed-suit sequences must be moved individually.

  • Odds of winning are low (approx. 4%), emphasizing both skill and luck.


Definitions:

  • Tableau: The main play area where cards are built down by rank.
  • Foundation: The target piles where cards are built up by suit.
  • Cell: Temporary holding spaces for single cards.
  • Stock: The pile of undealt cards, with only the top card accessible.

This guide provides the definitive structure and rules for playing Big Apple Solitaire, as derived from official gameplay documentation.

Big Apple Solitaire
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