The primary goal in Carthage Solitaire is to move all 104 cards (using two standard 52-card decks) to the eight foundation piles by building each foundation up in sequence by suit, starting with Ace and ending with King.
Setup & Layout:
Deck: Two standard 52-card decks (total 104 cards).
Play Areas:
Foundations: Eight piles, initially empty. These are the destination piles for building up each suit from Ace to King.
Tableau: Eight piles, each starts with one card dealt face-up.
Reserves: Six piles, each starts with six cards dealt face-up. Each reserve pile may only hold one card at a time.
Stock: The remaining cards form the stock pile, which is used to refill reserves.
Face-Up/Face-Down: All cards in tableau and reserves are dealt face-up. The stock is face-down until cards are dealt to reserves.
Carthage Solitaire Rules:
Foundations:
Build up by suit, starting with Ace and ending with King (e.g., Ace♠, 2♠, 3♠ … King♠).
Only an Ace can be placed on an empty foundation.
Tableau:
Build down by suit (e.g., 10♠ on Jack♠).
Only the top card of each tableau pile is movable.
Any single card may be moved to an empty tableau pile.
Reserves:
No building rules by rank or suit; any card may be placed on an empty reserve.
Only the top card of each reserve pile is movable.
Each reserve pile may hold only one card at a time.
Stock:
When activated, deals two cards face-up to each reserve pile.
Only one pass through the stock is allowed; no redeals.
Gameplay:
On each turn, the player may:
Move cards between tableau, reserves, and foundations according to building rules.
Move a single card to an empty tableau or reserve pile.
Move cards from reserves or tableau to foundations if the sequence allows.
When the stock is tapped, deal two cards face-up to each reserve pile (if the reserve is empty).
Only the top card from each tableau or reserve pile may be moved at any time.
Play continues until all possible moves are made.
If no legal moves remain and the stock has been exhausted, the game ends.
Winning & Losing Conditions:
Win: The player wins if all 104 cards are moved to the eight foundation piles, each built up by suit from Ace to King.
Lose: The game is lost if the player cannot make any further legal moves and the stock is exhausted, leaving cards not moved to the foundations.
Special Rules & Edge Cases:
Filling Empty Spaces:
Empty foundation piles may only be filled with an Ace.
Empty tableau piles may be filled with any single card.
Empty reserve piles may be filled with any single card, but only one card may occupy a reserve at a time.
Stock Restrictions:
Only one pass through the stock is permitted; once depleted, no redeals are allowed.
Movement Restrictions:
Only the top card of each tableau or reserve pile is available for movement at any time.
Cards in reserves do not follow suit or rank restrictions for placement, but may only hold one card at a time.
Definitions:
Foundation: Destination piles built up by suit from Ace to King.
Tableau: Main play area built down by suit, each pile starts with one card.
Reserve: Holding area for single cards, no building rules, refilled from stock.
Stock: Remaining undealt cards, used to refill reserves.
This guide provides a precise, step-by-step framework for understanding and playing Carthage Solitaire according to its unique ruleset.