Cassim

Home | How to play | FAQ | About

How to play Cassim?

Game Objective:

The primary goal in Cassim Solitaire is to build all cards onto the foundation piles in ascending order by suit, starting from Ace and ending with King.


Setup & Layout:

  • Deck Used: Standard 52-card deck (no Jokers).
  • Tableau: Four piles are created. Deal 4 cards face up to each pile, resulting in four tableau piles with 4 cards each, all face up.
  • Stock: The remaining cards are placed face down in the stock pile at the top left of the play area.
  • Waste: Cards drawn from the stock are placed face up in the waste pile.
  • Foundations: Four foundation piles are created, one for each suit. These start empty and are built up by suit from Ace to King.
  • Reserves/Cells: Empty reserves function as cells, which may temporarily hold cards during play.
  • Face Orientation: All tableau cards are dealt face up; stock is face down; waste is face up as cards are drawn.

Cassim Solitaire Rules:

  • Card Movement Principles:

  • Cards are moved from tableau, waste, or cells to build on foundations or to manipulate tableau piles.

  • Only the top card of each tableau pile, the top card of the waste, or cards in cells may be moved.

  • Building Sequences:

  • Foundations: Build up by suit in ascending order, starting with Ace and ending with King (e.g., Ace, 2, 3, …, King of Hearts).

  • Tableau: Build down by alternating colors (red on black, black on red), in descending rank (e.g., 9 of hearts on 10 of clubs).

  • Cells: May hold only one card at a time; cards in cells can be moved to tableau or foundations.

  • Moving Cards:

  • A single card or a valid descending sequence of alternating colors may be moved between tableau piles.

  • Only Kings or sequences starting with King may be moved to empty tableau spaces.

  • Cards may be moved from the waste or cells to tableau or foundations if legal.


Gameplay:

  • Turn Sequence:

  • On each turn, the player may move cards between tableau piles, from waste to tableau/foundations, or from cells to tableau/foundations, following the building rules.

  • If no moves are possible, draw one card from the stock to the waste pile.

  • Only the top card of the waste is available for play.

  • Sequences or single cards may be moved to empty tableau spaces, but only if they start with King.

  • Introducing New Cards:

  • Draw one card at a time from the stock to the waste pile when needed.

  • Cards from the waste pile may be played to the tableau or foundations if legal.

  • No More Legal Moves:

  • If no moves are possible and the stock is empty, the game ends.


Winning & Losing Conditions:

  • Winning:

  • The game is won when all cards are successfully built onto the foundation piles in ascending order by suit, from Ace to King.

  • Losing/Unwinnable State:

  • The game is lost or unwinnable if no further legal moves are possible and the stock is depleted.


Special Rules & Edge Cases:

  • Empty Tableau Spaces:

  • Only Kings or sequences starting with King may be placed into empty tableau spaces.

  • Empty reserves (cells) may hold any single card temporarily.

  • Restrictions:

  • Only one card may occupy a cell at any time.

  • Only the top card of the waste pile is available for play.

  • Sequences must be built in descending order, alternating colors in the tableau.

  • Foundations must be built strictly by suit and in ascending order.

  • Exceptions:

  • If all tableau piles, waste, and cells are blocked and the stock is empty, the game ends immediately.


Cassim Solitaire is a variant featuring a compact tableau and cell-based temporary storage, requiring careful planning and strict adherence to building and movement rules to achieve victory.

Cassim Solitaire
Cassim Solitaire Online: Play for Free Now

About Cassim

Rate (Cassim)
4.7 / 5
1,916 votes