Double Minerva

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How to play Double Minerva?

Game Objective:

The primary objective in Double Minerva Solitaire is to move all cards to the foundation piles, building each foundation up by suit from Ace to King.


Setup & Layout:

  • Deck: Use two standard 52-card decks (104 cards total).
  • Tableau: Deal nine tableau piles, each with four cards splayed downward (overlapping so all are visible in a column).
    • In each pile, the odd-numbered cards (1st and 3rd from the top) are dealt face-down.
    • The even-numbered cards (2nd and 4th from the top) are dealt face-up.
  • Foundations: There are eight foundation piles (one for each suit from both decks), positioned separately from the tableau.
  • Stock: The remaining cards form the stock pile, placed face-down.
  • Waste: Cards discarded from the stock are placed face-up in a waste pile.

Key Play Areas:

  • Tableau: The main play area with nine piles.
  • Foundations: Where cards are built up by suit from Ace to King.
  • Stock: The draw pile for additional cards.
  • Waste: Discard area for cards drawn from the stock that cannot be played immediately.

Double Minerva Solitaire Rules:

  • Building on Foundations: Build up by suit from Ace to King (e.g., Ace, 2, 3, …, King of Hearts).
  • Tableau Building: Build down in alternating colors (e.g., a red 7 on a black 8).
  • Moving Cards:
    • Only the top face-up card of each tableau pile is available for play.
    • You may move a single card or a sequence of cards in correct order (descending, alternating colors) from one tableau pile to another.
    • When moving a sequence, all cards in the sequence must be face-up and in correct descending, alternating-color order.
  • Stock and Waste:
    • Draw one card at a time from the stock to the waste pile.
    • The top card of the waste pile is available for play to either the tableau or the foundations.
  • Dealing with Face-Down Cards: When a face-down card becomes the top card in a tableau pile (after all cards above it are moved), immediately turn it face-up.

Gameplay:

  • Turn Sequence:
    • Move available cards among tableau piles, to the foundations, or from the waste pile as allowed.
    • If no moves are possible or desired, draw one card from the stock to the waste pile.
    • Continue making moves until no further moves are possible or all cards are moved to the foundations.
  • Introducing New Cards:
    • Draw one card at a time from the stock to the waste.
    • Play the top waste card to the tableau or foundations if possible.
    • If the stock is empty, turn over the waste pile (without shuffling) to form a new stock.
  • No More Moves:
    • If you are unable to make any legal moves and the stock is exhausted, the game ends.

Winning & Losing Conditions:

  • Winning: The game is won when all 104 cards are moved to the eight foundation piles, each built up by suit from Ace to King.
  • Losing/Unwinnable State: The game is lost or unwinnable if no legal moves remain and not all cards have been moved to the foundations.

Special Rules & Edge Cases:

  • Filling Empty Tableau Spaces: If a tableau pile becomes empty, it can be filled with any available card or valid sequence from the tableau or the waste pile.
  • Turning Over Cards: Always turn a face-down card face-up when it becomes the top card of a tableau pile.
  • Redealing Stock: When the stock is empty, turn over the waste pile to form a new stock. There is typically no limit to the number of redeals unless a specific house rule is used.
  • Sequence Moves: Sequences can only be moved if they are in correct descending order and alternate in color, and all cards in the sequence are face-up.
  • Multiple Decks: Since two decks are used, there will be two of each card in play. Foundations must be built separately for each suit from each deck.

Note: Double Minerva Solitaire is a challenging variant with a low probability of winning, requiring careful planning and strategic movement of cards.

Double Minerva Solitaire
Double Minerva Solitaire: Two-Deck Card Game

About Double Minerva

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