The primary goal in Inquisitor Solitaire is to move all cards to the eight foundation piles, building each foundation up in suit from Ace to King.
Setup & Layout:
Deck: Two standard 52-card decks are used (total 104 cards).
Tableau: Ten tableau piles are created. Deal cards as follows:
1st pile: 1 card
2nd pile: 2 cards
Continue, increasing by one card per pile, up to the 10th pile (which receives 10 cards).
All tableau cards are dealt face up.
Foundations: Eight foundation piles, initially empty.
Stock: The remaining cards after tableau setup form the stock pile, placed face down.
Waste: A single waste pile is used, starting empty.
Key Play Areas:
Tableau: Main area for building down in suit.
Foundations: Goal area for building up in suit.
Stock: Supplies new cards to the waste.
Waste: Holds cards drawn from the stock; only the top card is available for play.
Inquisitor Solitaire Rules:
Foundations:
Only Aces can be moved to empty foundation piles.
Foundations are built up by suit: each foundation must be built in ascending order (Ace, 2, 3, …, King) of the same suit.
Cards on the foundation may be moved if needed.
Tableau:
Build down by suit: A card may be placed on another if it is exactly one rank lower and of the same suit (e.g., 6♠ on 7♠).
Sequences: Any sequence of cards built down by suit can be moved together as a unit.
Empty tableau piles may be filled with any card or valid sequence.
Stock & Waste:
Stock: When tapped, deals three cards face up to the waste pile.
Waste: Only the top card is available for play to tableau or foundations.
Redeals: The waste pile can be recycled back into the stock pile twice, allowing three complete passes through the stock.
Gameplay:
Turn Sequence:
Move available cards from tableau or waste to the foundations if possible.
Build tableau piles by moving cards or sequences down by suit.
Fill empty tableau spaces with any card or valid sequence.
When no moves are available, deal three cards from the stock to the waste.
Continue play, recycling the waste into the stock when the stock is depleted (up to two times).
Introducing New Cards:
New cards enter play by dealing from the stock to the waste.
Only the top card of the waste is available for play.
No More Moves:
If no legal moves are available and the stock cannot be redealt, play ends.
Winning & Losing Conditions:
Winning Condition: The game is won when all 104 cards are moved to the eight foundation piles, built up in suit from Ace to King.
Losing Condition: The game is lost if:
No further legal moves can be made, and
The stock has been exhausted (all three passes used), and
Not all cards have been moved to the foundations.
Special Rules & Edge Cases:
Filling Empty Tableau Piles: Any card or valid sequence (built down in suit) may be moved into an empty tableau pile.
Moving Sequences: Only sequences built down in suit (e.g., 8♥, 7♥, 6♥) can be moved together as a unit.
Foundations Flexibility: Cards already placed on the foundations may be moved back to the tableau if this creates a legal sequence or enables further play.
Redeals: The waste pile can be returned to the stock pile twice, for a total of three complete passes through the deck.
All Tableau Cards Face Up: There is no hidden information in the tableau; all cards are visible at all times.
Note: Inquisitor Solitaire is considered a challenging game with a low win rate, emphasizing skillful planning and careful management of sequences.