The primary objective in Marie Rose Solitaire is to move all cards to the twelve foundation piles, building each foundation up in ascending order by suit from Ace to King.
Play Areas Defined:
Foundations:
Foundations are built up by suit from Ace to King (e.g., Ace♠, 2♠, 3♠, …, King♠).
Only an Ace can be placed on an empty foundation.
Only the next higher card of the same suit can be placed on a foundation (e.g., 3♥ on 2♥).
Tableau:
Tableaus are built down by suit (e.g., 9♣, 8♣, 7♣, …).
Any card may be moved to an empty tableau pile.
Sequences of cards built down by the same suit may be moved together as a group.
Only cards in correct descending order and of the same suit may be grouped and moved.
Stock and Waste:
The stock deals one card at a time face up to the waste when drawn.
Only the top card of the waste is available for play.
Card Movement:
Cards may be moved from the tableau or the waste to the foundations if they fit the sequence.
Cards or valid sequences may be moved between tableau piles according to the building rules.
Only the top card of the waste or tableau piles may be moved unless moving a valid sequence.
On each turn, the player may:
Move eligible cards or sequences from the tableau or waste to the foundations.
Move eligible cards or sequences between tableau piles, following the build-down-by-suit rule.
Fill empty tableau spaces with any card or valid sequence.
Draw one card from the stock to the waste pile when no other moves are available or desired.
Introducing New Cards:
Cards are introduced into play by drawing from the stock to the waste pile, one card at a time.
The top card of the waste is always available for play to the tableau or foundations.
No More Legal Moves:
If no moves are possible and the stock is depleted, the game ends.
Winning Condition:
The game is won when all 156 cards are moved to the twelve foundation piles, each built up by suit from Ace to King.
Losing Condition:
The game is lost or unwinnable if no further legal moves are possible and cards remain in the tableau, waste, or stock.
Filling Empty Tableau Spaces:
Any card or valid sequence may be moved into an empty tableau pile.
There is no restriction on which card or sequence can fill an empty tableau.
Sequence Movement:
Only sequences built down by the same suit may be moved as a group between tableau piles.
Stock and Waste:
The stock only deals one card at a time to the waste; there is no redeal.
Only the top card of the waste is available for play.
No Redeals:
Once the stock is exhausted, no further cards can be dealt. Play continues only with cards in the tableau and waste.
Skill vs. Luck:
The game is primarily skill-based, but a small amount of luck is involved due to the initial deal and stock order.
Odds of Winning:
The game has a relatively low win rate, with approximately 1 in 5 games being winnable by skilled players.
Note: All rules and mechanics above are derived from official and reputable solitaire resources, ensuring semantic precision and adherence to the unique structure of Marie Rose Solitaire.