The primary goal in Muse Solitaire is to move all cards from the tableau and cells to the foundation piles, building each foundation by suit from Ace up to King.
Deck: Muse Solitaire uses a standard 52-card deck.
Play Areas:
Tableau: The main area where cards are initially dealt and manipulated. The number of tableau piles may vary by implementation, but typical versions use 8 tableau piles.
Cells: There are 4 cells, each capable of holding a single card. These act as temporary holding spaces for cards.
Foundations: There are 4 foundation piles, one for each suit. Foundations are built up from Ace to King.
Initial Deal:
Deal 1 card face-up to each tableau pile.
All cells and foundation piles start empty.
The remaining cards form the stock, which is dealt to the tableau as the game progresses (if applicable).
Card Movement Principles:
Only one card can occupy each cell at any time.
Cards in cells are available for play onto the tableau or foundations.
Cards may be moved from tableau piles to cells, foundations, or other tableau piles, following the building rules below.
Building Sequences:
Tableau: Build down by alternating colors (e.g., a red 7 can be placed on a black 8).
Foundations: Build up by suit, starting from Ace and ending with King (A, 2, 3, …, K of the same suit).
Moving Cards:
Only the top card of each tableau pile or any card in a cell may be moved.
A card may be moved to a foundation if it follows the suit and sequence.
A card may be moved to an empty cell if there is space.
Cards can be moved between tableau piles if the destination card is of the opposite color and one rank higher.
On each turn, the player may:
Move a card from the tableau or a cell to a foundation if legal.
Move a card from the tableau to a cell (if a cell is empty).
Move a card from a cell back to the tableau or to a foundation.
Move a card between tableau piles, following the alternating color and descending rank rule.
New cards are not introduced from a stock; all cards are dealt at the start, and the player manipulates the initial layout.
If no legal moves remain (no cards can be moved to foundations, between tableau piles, or to/from cells), the game is at a standstill.
Empty Tableau Piles: Only a King may be placed in an empty tableau pile.
Empty Cells: Any single card may be moved into an empty cell, but only one card per cell at a time.
No Multi-Card Moves: Only single cards may be moved at a time; sequences cannot be moved as a group.
Undo/Restart: Some digital implementations allow undoing moves or restarting, but this is not part of the core ruleset.
Edge Case—Stalemate: If all cells are full and no moves are possible between tableau piles or to foundations, the game is over.
Definitions:
This guide is based on the most authoritative available sources for Muse Solitaire. If a specific variant uses a different setup or additional rules, consult the official rules for that version.