The primary goal in Quadruple Canfield Solitaire is to move all 208 cards (using four standard 52-card decks) to the foundation piles, building each foundation up by suit starting from the base card assigned to that pile.
Setup & Layout:
Decks Used: Four standard 52-card decks, totaling 208 cards.
Reserve: One reserve pile is created by dealing 39 cards; the top card is dealt face-up, while the remaining 38 are face-down.
Foundations: There are 16 foundation piles (one for each suit in four decks). Each foundation pile starts with a base card when it becomes available, and is built up by suit.
Tableau: The tableau consists of eight piles. Each pile is dealt one card face-up at the start of the game.
Stock: The remaining cards after the reserve, tableau, and foundations are set aside as the stock pile, placed face-down.
Waste: Cards drawn from the stock are placed face-up onto the waste pile, with only the top card available for play.
Play Area Definitions:
Reserve: A pile of 39 cards, only the top card is accessible at any time.
Foundations: Sixteen piles, one for each suit, built up in ascending order by suit.
Tableau: Eight piles where cards are arranged in descending order and alternating colors.
Stock: The draw pile, face-down.
Waste: Discard pile, face-up; only the top card is playable.
Quadruple Canfield Solitaire Rules:
Building Foundations: Foundations are built up by suit, starting from the base card (which may not be an Ace), wrapping around from King to Ace as needed.
Tableau Building: Cards in the tableau are built in descending order and must alternate colors (red/black). Sequences may wrap from Ace to King.
Card Movement:
Only the top card of the reserve, tableau piles, or waste pile may be moved.
Cards (or sequences) can be moved between tableau piles if they follow descending order and alternating colors.
Only the top card of the reserve is available for play; when it is moved, the next card beneath is turned face-up.
When a tableau pile is empty, it must be filled immediately with the top card of the reserve. If the reserve is empty, the top card of the waste pile is used.
Stock/Waste Interaction: Cards are drawn from the stock, typically in groups (often three at a time), and placed on the waste pile. Only the top card of the waste pile is playable.
Gameplay:
Turn Sequence:
Play any available card from the reserve, tableau, or waste pile to the foundations if possible.
Build tableau piles by moving cards or legal sequences, following descending order and alternating colors.
Draw cards from the stock to the waste pile when no other moves are available. Only the top card of the waste may be played to tableau or foundations.
Fill empty tableau spaces immediately with the top card of the reserve; if the reserve is depleted, use the top card of the waste pile.
Introducing New Cards:
When the reserve's top card is played, flip the next reserve card face-up.
When the stock is depleted, the waste pile may be turned over to become the new stock (rules may vary on the number of redeals allowed).
No More Legal Moves:
If no moves are possible from reserve, tableau, or waste, and the stock is exhausted, the game ends in a standstill.
Winning & Losing Conditions:
Winning: The game is won when all 208 cards are moved to the foundation piles, correctly built up by suit from the base card.
Losing/Unwinnable: The game is lost or unwinnable if no legal moves remain and the stock and reserve are exhausted, leaving cards stranded in the tableau or waste.
Special Rules & Edge Cases:
Filling Empty Tableau Spaces: An empty tableau pile must be filled immediately with the top card of the reserve. If the reserve is empty, use the top card of the waste pile.
Base Card Wrapping: Foundations and tableau sequences may wrap from King to Ace, continuing the sequence as needed.
Reserve Access: Only the top card of the reserve is accessible; when played, the next card is revealed.
Redeals: The number of times the waste pile can be recycled into the stock may be limited depending on specific house rules or platform implementation.
Multiple Decks: With four decks, there are sixteen foundation piles and a much larger tableau and reserve, making the game significantly more complex than standard Canfield.
Definitions of Key Terms:
Reserve: A pile of face-down cards with only the top card face-up and available for play.
Foundation: A pile built up by suit starting from a base card, wrapping around as necessary.
Tableau: The primary play area where cards are arranged in descending order and alternating colors.
Stock: The face-down draw pile.
Waste: The face-up discard pile, with only the top card available for play.
This guide is based on the most authoritative available sources for Quadruple Canfield Solitaire, prioritizing official and rule-focused documentation.