The primary goal in Red and Black Solitaire is to move all 104 cards (using two standard 52-card decks) to the eight foundation piles by building each foundation up in alternating colors from Ace to King.
Setup & Layout:
Deck: Two standard 52-card decks (total 104 cards).
Foundations: Remove all eight Aces from the decks and place them face-up in a row to form the eight foundation piles.
Tableau: Deal one card face-up below each foundation to create eight tableau piles.
Stock: The remaining cards form the stock pile, placed face-down.
Waste: The waste pile is initially empty and will be used for discarded cards from the stock.
Key Play Areas:
Foundations: Eight piles, each starting with an Ace, built up by alternating color.
Tableau: Eight piles, each starting with one face-up card, built down by alternating color.
Stock: The draw pile, face-down.
Waste: The discard pile, face-up; receives cards from the stock.
Red and Black Solitaire Rules:
Foundations:
Built up in alternating colors (e.g., Ace♠, 2♦, 3♣, 4♥, etc.), one card at a time, up to King.
Only the top card of each foundation is available for building.
Tableau:
Built down in alternating colors (e.g., 9♥ on 10♣).
Sequences of cards built down in alternating color may be moved together as a group.
Only the top card (or a valid sequence) of each tableau pile is available for play.
Stock and Waste:
Cards are dealt from the stock one at a time to the waste pile.
Only the top card of the waste pile is available for play.
No redeals are permitted; once the stock is exhausted, no more cards can be drawn.
Empty Tableau Piles:
Can be filled with any single card or a valid sequence built down in alternating color.
Gameplay:
Initial Moves:
Examine the tableau and move cards to the foundations or between tableau piles according to the building rules.
Moving Sequences:
Move single cards or groups of cards in sequence (built down by alternating color) between tableau piles.
Filling Spaces:
When a tableau pile becomes empty, fill it with any card or valid sequence built down in alternating color.
Using the Stock:
When no further moves are available, deal one card at a time from the stock to the waste pile.
The top card of the waste pile is available for play to the tableau or foundations.
No Redeals:
Once the stock is depleted, no further cards can be drawn; play continues with available cards in tableau and waste.
End of Game:
The game ends when all cards are moved to the foundations (win) or no more legal moves are possible (loss).
Winning & Losing Conditions:
Winning: All 104 cards are successfully built onto the eight foundation piles, each from Ace to King in alternating colors.
Losing/Unwinnable: The game is lost or becomes unwinnable if no further legal moves can be made and the stock is exhausted, with cards remaining in the tableau or waste.
Special Rules & Edge Cases:
Filling Empty Tableau Piles: Any single card or valid sequence (built down in alternating colors) may fill an empty tableau pile.
Stock and Waste Interaction: Spaces in the tableau are filled automatically from the waste pile if available; if not, from the stock.
No Redeals: Only a single pass through the stock is allowed; once the stock is depleted, no further cards can be drawn.
Sequence Movement: Only sequences built down by alternating color may be moved as a group; partial sequences or those not in order cannot be moved together.
Foundation Building: Foundations must be built strictly in alternating colors; building by suit is not required, but the color must alternate with each card placed.
If any ambiguity arises due to variant rules (such as filling tableau spaces only from the waste or stock), always prioritize the ruleset specified at the start of the game or in the official documentation.