The primary goal in Sixty Thieves Solitaire is to move all 156 cards (three standard 52-card decks) onto twelve foundation piles, building each foundation up in ascending order by suit from Ace to King.
Setup & Layout:
Deck: Three standard 52-card decks (totaling 156 cards).
Foundations: Twelve foundation piles, initially empty, positioned at the top of the play area.
Tableau: Twelve tableau piles. Each tableau pile is dealt five cards, all face-up and fully visible.
Stock: The remaining cards after the tableau setup form the stock pile, placed face-down.
Waste: One waste pile (also called a garbage or discard pile), initially empty, used for cards drawn from the stock that cannot be immediately played.
Key Play Areas Defined:
Foundation: Where cards are built up by suit from Ace to King.
Tableau: The main play area with twelve columns, each starting with five face-up cards.
Stock: The face-down pile from which cards are drawn one at a time.
Waste: The face-up pile where cards from the stock are placed if not played immediately.
Sixty Thieves Solitaire Rules:
Foundations:
Foundations are built up by suit in ascending order, starting from Ace and ending with King (e.g., Ace♠, 2♠, 3♠, …, King♠).
Only an Ace can start a foundation pile.
Once a card is placed on a foundation, it cannot be moved back to the tableau.
Tableau:
Tableau piles are built down by suit in descending order (e.g., 10♦ can be placed on J♦).
Only the top card of each tableau pile is available for play.
Any card may be moved to an empty tableau pile.
Only one card may be moved at a time; sequences cannot be moved as a group unless specifically allowed by a variant (standard rules do not allow sequence moves).
Stock and Waste:
The stock deals one card at a time face-up to the waste pile.
Only the top card of the waste pile is available for play to the tableau or foundations.
There is only one pass through the stock; no redeals are allowed.
Gameplay:
On each turn, you may:
Move the top card of any tableau pile to another tableau pile (if it builds down by suit), to a foundation (if it continues the foundation's sequence), or to an empty tableau pile.
Move the top card of the waste pile to a tableau pile or foundation, following the same building rules.
Draw one card from the stock to the waste pile when no other moves are available or desired.
Play continues until all cards are moved to the foundations or no further moves are possible and the stock is exhausted.
Winning & Losing Conditions:
Win: The game is won when all 156 cards are successfully moved to the twelve foundation piles, each built up by suit from Ace to King.
Lose: The game is lost or becomes unwinnable if:
No more legal moves are available on the tableau or from the waste pile.
The stock is exhausted and not all cards have been moved to the foundations.
Special Rules & Edge Cases:
Empty Tableau Spaces: Any card may be moved into an empty tableau pile, regardless of suit or rank.
Stock Restrictions: Only one pass through the stock is permitted; once the stock is depleted, no redeals are allowed.
Movable Cards: Only the top card of each tableau pile or the waste pile can be played; sequences cannot be moved as a unit unless a variant specifically allows it.
Foundation Irreversibility: Once a card is placed on a foundation, it cannot be moved back to the tableau.
No Reserve or Cells: There are no reserve piles or free cells in standard Sixty Thieves Solitaire.
Note: Sixty Thieves Solitaire is a challenging game with a low win rate, emphasizing skillful planning and careful management of tableau spaces and stock usage.