The primary goal in Street and Alleys Solitaire is to move all 52 cards to the four foundation piles, building each foundation up in ascending order by suit from Ace to King.
Setup & Layout:
Deck: Use a standard 52-card deck.
Dealing: All cards are dealt face up at the start of the game.
Tableau:
There are eight tableau piles arranged in two columns (sometimes called "wings") of four piles each, with space for the foundations in the center.
The four tableau piles on the left each receive seven cards.
The four tableau piles on the right each receive six cards.
All tableau cards are dealt face up and fanned sideways so all cards are visible.
Foundations:
Four foundation spaces are left empty in the center between the tableau columns.
As soon as an Ace becomes available, it is moved to a foundation space to start a new foundation pile.
No stock, reserve, or cells are used in this variant; all cards are in play from the initial deal.
Street and Alleys Solitaire Rules:
Card Movement Principles:
Only the top (outermost) card of each tableau pile is available for play at any time.
Building on Tableaus:
Tableau piles are built downward in rank, regardless of suit or color (e.g., 5♠ can be placed on 6♦, 6♣, 6♥, or 6♠).
Only one card may be moved at a time (sequences cannot be moved together).
Moving to Foundations:
Foundations are built upward by suit, starting from Ace and proceeding to King (e.g., Ace♠, 2♠, 3♠, …, King♠).
Only Aces may be placed on empty foundation spaces.
Empty Tableau Spaces:
Any card may be moved into an empty tableau pile.
Gameplay:
On each turn, the player may:
Move the top card of any tableau pile to a foundation pile if it continues the correct suit sequence.
Move the top card of one tableau pile onto the top card of another tableau pile if it is exactly one rank lower, regardless of suit.
Move any available card into an empty tableau pile.
There is no stock or redeal; all cards are in play from the start.
Play continues until either all cards are moved to the foundations or no further legal moves are possible.
If a player cannot make any legal moves and not all cards are on the foundations, the game ends in a loss.
Winning & Losing Conditions:
Win: The game is won when all 52 cards are built onto the four foundation piles in correct ascending suit order from Ace to King.
Loss: The game is lost if no further legal moves are possible and not all cards have been moved to the foundations.
Special Rules & Edge Cases:
Empty Tableau Piles: Any card may be moved to fill an empty tableau pile at any time.
No Sequence Moves: Only single cards may be moved at a time; you cannot move a group of cards as a unit.
No Redeal: There is no stock and no redeal. Once a card is buried under others, it can only be accessed by moving the cards above it.
All Cards Face Up: All cards are visible from the start, making it a fully open-information solitaire variant.
No Suit Restriction in Tableau: Building down in the tableau ignores suit and color; only rank matters.
Shortcut for Digital Play: Some digital implementations may allow moving sequences as a shortcut if there are enough empty tableau piles to justify the move, but this is a convenience and not part of the official rules.
Definitions:
Tableau: The main play area where cards are arranged in piles and manipulated during play.
Foundation: The target piles in the center, built up by suit from Ace to King.
Top/Outermost Card: The card at the end of a tableau pile that is not covered by any other card and is available for play.
This ruleset provides a semantically precise and comprehensive guide for playing Street and Alleys Solitaire according to established sources.